๐ฏ Pyxel-Rust Examples
A collection of example games built with Pyxel-Rust, demonstrating various features and gameplay patterns.
A platform game featuring:
- Player movement and physics
- Tile-based collision detection
- Particle effects
- Boss battle mechanics
- Multiple game states
Play Cubeboy โ
An action-adventure game featuring:
- Procedural level generation
- Dynamic difficulty
- Enemy AI
- Collectible items
- Progressive game states
Play Lineboy โ
A compact turn-based RPG demo featuring:
- Turn-based battle system with Attack / Skill / Item / Run
- 5 enemy types with EXP/level-up system
- Mobile touch gamepad support
- Japanese text via DotGothic16 font
Play Mini RPG โ
A turn-based RPG battle demo featuring:
- AI-generated art assets (backgrounds, enemy & player sprites)
- HTML5 Canvas hybrid rendering (art layer + pixel UI layer)
- Turn-based battle system with Attack / Skill / Item / Run
- 5 enemy types with flash effects and EXP/level-up system
- Mobile touch gamepad support
- Japanese text via DotGothic16 font
Play Arisa Quest โ
๐ก๏ธ R..P...G (coming soon)
Faithful Rust port of the classic Python RPG:
- 256ร256 field map exploration
- Town, NPC, and chest systems
- Party of 3 (Zany / Kozu / Luna)
- Full battle system with particles and effects
Each example includes:
*.rs - Rust source code
*/ - WASM application directory with HTML and JavaScript loader
๐ง Technical Details
Built with:
- Rust programming language
- Pyxel game framework
- WebAssembly (WASM) target
- Pyodide for Python runtime in browser
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